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Christian
charity "deeply disappointed" by HFEA decision Self-harm impact confirmed by church youth workers A spiralling epidemic of self-harm across Britain, identified in a recent report by the National Institute for Clinical Excellence (NICE), has been verified by the Church Army's Amber Project. The scheme works exclusively with young people who self-harm which, alongside suicide, has become the third leading cause for life years lost after cancer and heart disease. Co-ordinator Caryl Stock said: "We know from our work at the Amber Project that self-harm appears to remain a taboo issue within the NHS. Often staff are simply not sufficiently trained to understand the issues and how to respond appropriately." She spoke of "an acute shortage of funding" into research and training - and a chronic undefunding of support agencies. Mental health charity SANE has called for accident and emergency departments to be more alert to the potential risks. Christian in video game industry calls for more faith Money and "a lack of faith" are the root causes of the proliferation of violent video games, according to a Christian working in the industry. "It's very difficult to have a decent selling game, as we are very often selling to the lowest common denominator," said Matthew Nagy, managing director of Coyote Developments Ltd, one of the UK's leading video game developers. He said: "The worldly way of thinking is that we need to cater our game content to what the public wants in order to create an instant hit that will sell over half a million copies - which is the number of units you need to sell to recoup the development and advertising costs. So, sadly, many game developers do just this. They make games that reflect what's on mainstream television or film, or even the news. As a result, sex and violence wind up ruling the day. "It's a very worldly way to think, but one that seems to be a proven financial model. So money, or the love of it, is helping dictate what games people make." Coyote Developments was established in 1998, andmakes games for all the popular video games machines on the market, such as the X-Box and Sony Playstation. More recently, Matthew and other Christians at the company have been developing games aimed at a Christian market. "What's needed is more faith," says Matthew. "Faith in our talents to create stories and believable characters. Faith to believe in the creativity that God's put inside us. If there was more faith driving the games developers, then instead of making games that please people, we'd all be making games that please God." Matthew made his comments following the controversy surrounding the murder of Leicester schoolboy Stefan Pakeerah. The Entertainment and Leisure Software Publishers' Association - the voluntary standards body for the video game industry - rejected claims of any link between Stefan's death and the game said to have prompted it.
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